Modern Firepower data files readme
---==[ Readme file for GURPS Modern Firepower GCB data files ] ==---

 Created by GURPS: Project Mayhem
Lead programmer: Ryan Macklin
Space monkey: Sasha Pixlee

 Contents:
GCB data files for GURPS Modern Firepower (no templates or setting-specific configurations).

 Revision Dates (YY.MM.DD):
03.02.06 (Added Feature Compatibility)
02.11.26 (Minor bug fix - bayonets, Feature added: "Military Issue")
02.10.21 (Minor bug fix - weapon recoil)
02.10.18 (Public release, Readme File)

 Disclaimer:
Neither Ryan Macklin nor the other members of the GURPS: Project Mayhem team are responsible for any failures - hardware, software or otherwise - as a result of use of these files. You use at your own risk. We provide these files for free, because we're nice guys, and they work fine on the number of numbers these files are tested on before they get released.

 Public Service Announcement We Give After The Disclaimer:
While you are not likely to get a virus, whenever you download a dataset for GCB you run the risk of corrupting your core program files. We at G:PM advise that you back up your program files before any modification, or at the very least having the GCB disc handy for a quick re-install. We suggest removing or moving the program files to another location so that your installation will start fresh. Having a saved copy of the most recent update files doesn't hurt.

 Disclaimer About Previous Public Service Announcement:
We're also not responsible for any damages incurred while ignoring, following or attempting to follow above advice.

 Updates and Bug reports (a.k.a. Website Plug):
Our website contains the latest public-released G:PM project files, as well as a bug report form.
http://www.hmfy.com/projectmayhem/
Feel free to check us out, or check out the other HMFY projects.

 Files in zip:
GURPSModernFirepower.cds
GURPSModernFirepower.inc
GURPSModernFirepower.Readme.txt
gurps/ModernFirepower.lgo (not in reduced version)

 What to expect:
* Contains weapons and equipment from book, including stats for ammo weight and holdout.
* Contains ammunition for weapons in book, with all options available per MF4-8.
* Added weapons (including bayonets) from Designer's Notes on Pyramid.
* Adds skill "Gunner/TL (Grenade Launcher)" (for use with vehicle-mounted grenade launchers such as the GD-Bofors MK47).
* Recoil for guns takes into account having ST below minimum required (see HT10, "Rcl Statistic (Felt Recoil)")
* OICW rifles auto-add grenade launcher portion for dual-weapon stats.
* OICW grenade launcher protions require the rifle portion if selected manually.
* Equipment, weapons and armor automatically have an option called "Military Issue" - allows items to be added at zero cost. By default, this is checked for each Modern Firepower item added, but can be unchecked.
    Note: This option may not work with equipment from other datasheets, including the core sheets.
* Firearms (Pistols, Revolvers, Rifles, Shotguns, Submachine Guns, and Machine Guns) may utilize the Gun Quality options in the sidebar on CII39.
  * Options are located in our High-Tech dataset, under "Equipment": Gun Quality (Accurate), Gun Quality (Decorated), Gun Quality (Reliable)

 Known issues:
* GCB has a bug with floating point calculations that will cause some of the ammunition with $0.15 and $0.30 cost-per-shot to add an additional hundredth of a cent at certain multiples (i.e. 120.00001 rather than 120). This should not have much of an effect on printed character sheets, aside from a cosmetic different (the sheets will include the ".00" at the end whereas normally GCB trancates that if there's no decimal cost).

 Bug fixes/Updates:
[03.02.06] Added Firearms Quality compatibility
[02.11.26] "Military Issue" added
[02.11.26] Fixed bayonets - was using horizontal mount stats for Mounted version, and did not have separate mounted versions for horizontal and vertical. Corrected this to have vertical (standard) and horizonal mount versions. Since GCB will not properly handle weapons with multiple skills or parries as it does damages and reaches, multiple versions are added as automatic items. Vertical (standard) mount adds non-mounted. Horizontal mount adds vertical mount (and non-mounted). (Submitted by Marc Goldstein)
[02.10.21] Fixed guns to calculate for ST-based recoil penalties per HT10 (grenade launchers were).

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